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Question regarding the design of a HAWT blade

Quote from David on 15. December 2022, 15:39Hi Bob,
I would say that in general, the BEM is not capable of handling such strongly curved blades. The BEM momentum balance is carried out in the rotor-plane while the blades are curved out of this plane.
The difference between the two modules you are reffering to is that the BEM is a steady state BEM while the QSimulation modulke carries out simulations in the time domain.
To get a better representation of the aerodynamics for your blade design switch from the “Unsteady BEM” to the “Free Vortex” option for the Wake Type in the Turbine Setup Dialog and the perform simulation in the time domain – see the attached image…
BR,
David
Hi Bob,
I would say that in general, the BEM is not capable of handling such strongly curved blades. The BEM momentum balance is carried out in the rotor-plane while the blades are curved out of this plane.
The difference between the two modules you are reffering to is that the BEM is a steady state BEM while the QSimulation modulke carries out simulations in the time domain.
To get a better representation of the aerodynamics for your blade design switch from the “Unsteady BEM” to the “Free Vortex” option for the Wake Type in the Turbine Setup Dialog and the perform simulation in the time domain – see the attached image…
BR,
David
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Quote from Bob on 31. December 2022, 15:51Hi David,
In Qblade, when I input the peak TSR, it determines the chord and angle of attack using Betz’s method, etc. What specific formula does it use?
Hi David,
In Qblade, when I input the peak TSR, it determines the chord and angle of attack using Betz’s method, etc. What specific formula does it use?

Quote from David on 9. January 2023, 15:58Hi Bob,
you can checkout the used formulas in OptimizeDlg.cpp, which contains the full source code for these functions. Download the source code from here!
Best,
David
Hi Bob,
you can checkout the used formulas in OptimizeDlg.cpp, which contains the full source code for these functions. Download the source code from here!
Best,
David
